room 6
Nagisa's room is, unsurprisingly, pretty neat and respectable, with a tall stack of books from the library on the floor next to the bed.
The Monokuma plush he made at the Build-a-Friend workshop is wearing a plastic crown he got from the vending machine, but rather than sitting on his bed like one might expect, it's on the floor by the closet, facing the wall.
The desk is where most of the interesting things are. There's a photograph of a smiling green-haired girl in a wheelchair half sticking out of the envelope he'd gotten from the motive in week 5. There are two pages pulled out from his notebook under the cloudy blue soul gem Oriko had given to him, with notes written on them:
Uno, Mizuki-chan -
Follow Mikuni's advice. The book that acts as Nursery Rhyme's soul has to be here, but it's probably well guarded. She told me before that she and Alice had their own personal floor here somewhere, and that seems like the logical place to keep it. That rusted door at the end of the hall on the fifth floor might be a good lead too.
I'm sorry for leaving this to you. I know there was never any chance of us seeing eye to eye on everything, but I still respect you both, and I'm glad to have worked beside you. You might not want me to refer to you as such now, but thank you for being my friends.
- Shingetsu Nagisa
And under that one:
Allen, Gilgamesh -
I was lucky to have you as a team. I'm sorry.
To the side are a handmade book all in crayon, and the notebook he's been using to record all of the memories and notes he's afraid of losing. (see comments; cw: suicide and child abuse)
The Monokuma plush he made at the Build-a-Friend workshop is wearing a plastic crown he got from the vending machine, but rather than sitting on his bed like one might expect, it's on the floor by the closet, facing the wall.
The desk is where most of the interesting things are. There's a photograph of a smiling green-haired girl in a wheelchair half sticking out of the envelope he'd gotten from the motive in week 5. There are two pages pulled out from his notebook under the cloudy blue soul gem Oriko had given to him, with notes written on them:
Uno, Mizuki-chan -
Follow Mikuni's advice. The book that acts as Nursery Rhyme's soul has to be here, but it's probably well guarded. She told me before that she and Alice had their own personal floor here somewhere, and that seems like the logical place to keep it. That rusted door at the end of the hall on the fifth floor might be a good lead too.
I'm sorry for leaving this to you. I know there was never any chance of us seeing eye to eye on everything, but I still respect you both, and I'm glad to have worked beside you. You might not want me to refer to you as such now, but thank you for being my friends.
- Shingetsu Nagisa
And under that one:
Allen, Gilgamesh -
I was lucky to have you as a team. I'm sorry.
To the side are a handmade book all in crayon, and the notebook he's been using to record all of the memories and notes he's afraid of losing. (see comments; cw: suicide and child abuse)

pages 1-2
Mission: To create a peaceful paradise where children can be free from adults.
Masaru Daimon - Hero
[ There's a crayon drawing here by someone who clearly doesn't have a lot of artistic skill of a boy with bright red hair and headphones. There's a note next to it that says "(NOT SAKURABA)". ]
Original leader. Loud and extremely childish. Good at PE.
Needed to keep up a strong front at all times.
Missing after the battle against Komaru Naegi and Touko Fukawa. Monaca-chan thinks he's dead, but the reports don't corroborate that.
Monaca-chan declared me the new leader after his disappearance.
Jataro Kemuri - Priest
[ A drawing of a boy in long sleeves and an apron with a patched mask covering his head, standing next to an easel. ]
Wore a mask so no one would see his face. Artist.
Thought it was easier to pretend to like being hated.
Also missing, again uncorroborated. It's easier to just go along with what Monaca-chan says.
Kotoko Utsugi - Fighter
[ A drawing of a girl with pink hair in long, straight twintails, with a horn headband. ]
Has trauma related to the word "gentle", don't say it around her. Don't talk about acting too much either.
Loves peeled chestnuts, hates them unpeeled.
She's a strong person and she loves Monaca-chan a lot too.
She knows that I tried to take Komaru Naegi out of the city, but I don't think she'll say anything. I asked her not to come with us because I don't want Monaca-chan to get upset with her.
page 3
[ On this page is an equally unskilled but more lovingly detailed crayon drawing of a girl with short green hair in a frilly dress, who is at least recognizable as the one from the photo. ]
I absolutely can't forget her no matter what.
Monaca-chan is our princess and the heart of the Warriors of Hope. She has a special talent for making friends with everyone. She was our light when Junko-neechan died.
She has a brilliant mind and is able to manipulate the Monokumas for us with her magic, but she's still childish and pure... to the point where she can almost seem a little unintentionally cruel sometimes.
I want to protect her from everything bad in the world and make sure no one can ever hurt her like her awful family did ever again.
She made cookies for me. They were chocolate chip, and they were a little undercooked, but if someone who doesn't usually bake things makes something especially for you, that just makes them more special, right? She laughed when the chocolate got on my scarf.
She may like games a little too much, but I know that creating paradise is still the most important thing to her, just like it is to me. We'll definitely create that paradise together no matter what.
She has high expectations for me as the new leader so I can't let her down.
page 4
[ There's a drawing here of an older, grinning girl with big twintails under the name. ]
Junko-neechan stopped us from jumping from the building when we decided to end our lives together. She took us with her and made us hers and gave us hope, telling us we could fight back instead of running away. She gave us love and affection and the dream of our paradise. She showed us that adults were Demons and that the things they taught us were lies for their own benefit. That we had to be obedient, that we couldn't change things with violence. Junko-neechan showed us we could fight back against the adults and destroy the world based on those lies.
I know she was using us to further her own plans; children killing adults was just the kind of despair-inducing thing she was after, but that was fine. The hope and the dream she gave us were real and she treated us with kindness, unlike the adults, so I didn't mind being used if it was by her.
She was killed at the end of the Hope's Peak killing game by that idiot Makoto Naegi. At first the rest of us felt lost without her, but Monaca-chan never despaired. She told us not to give up or abandon hope, that what needed to do was fulfill the dream that Junko-neechan had given us. In that moment, she really looked like Junko-neechan herself. We pushed aside our fears and sadness and rose back up to start our revolution.
We'll show the world how amazing she was by creating our paradise free from the adults' lies.
page 5
[ Here's a crayon drawing of a man with wild white hair, a chain around his neck, and a mitten on one hand, with scribbles drawn over his face and LIAR written next to him. ]
DON'T FORGET - YOU CANNOT TRUST HIM
He was always lying to us from the beginning and has been interfering with our plan for paradise this whole time. He admitted it at the secret passage at the shrine when he came to stop me from letting Komaru Naegi go.
Everything he says is a lie. Monaca-chan definitely cares about our paradise too and would never work with someone like him behind our backs.
It's all his fault. It's his fault. It's
page 6
Killing our parents was a necessary step and it was well-deserved. I [ There are eraser smudges here that indicate that there was originally something else written, but there's not enough of an imprint from the previous letters to tell what it said before. ] don't have any regrets about it and I've never doubted that action. I don't need to remember what Mother's face looked like or what Father's last words were.
I need to remember what they did to me so that I don't have second thoughts or lose motivation.
They had me so that they could have an experimental subject for the study of talent development. From the beginning, their intention was to see what happened if they pushed a child to the breaking point.
They never showed me any affection or treated me like a person. My only value was in my academic accomplishments. They treated raising me like a game.
I was never permitted to take breaks from studying at home. Sometimes it would be up to 4 days at a time of nonstop reading and writing. They'd make me live off of IV fluids, and if I got tired, they'd add in drugs to boost my energy and shine bright lights in my eyes so I couldn't fall asleep. If I resisted, they'd cut me or hit me. If this sounds farfetched, you can see all the needle and knife scars for yourself.
I was under constant surveillance at school too, because Father was a respected teacher there, and Hope's Peak supported his research into talent. I couldn't be free anywhere.
They wanted to replace me because I wasn't performing well enough as a test subject. They didn't care when I was abducted.
Killing myself was preferable to continuing to exist under those conditions. Bringing someone into the world and then pushing them to suicide is unforgivable.
So I can't regret it.
page 7
I wanted to get Komaru Naegi out of the city because she was causing too much trouble for us, and all of the focus was on the Demon Hunting game instead of on building Paradise.
The Monokumas started turning on me, and the servant said it was because Monaca-chan didn't want anyone interfering in the game, but
He's a liar. There's no way that's true. She'll understand when I talk to her about it. She was the one who kept Junko-neechan's hope alive and told us not to give up on fulfilling that dream. She would never choose some stupid game over our paradise.
page 8
I hate feeling this powerless and inconsequential. I've been trying my best to keep everyone safe and dissuade them from acting rashly, and yet we've already lost so many more than the previous round had at this point.
We finally had the power to control our own narrative in Towa City. Being back in this position now, at someone else's mercy and unable to do anything but stand by as other children suffer and die... I feel as worthless as I did back then. How can I call myself a leader when almost everyone else is more willing to take action than I am? But without adequate information in front of me, what would I even be able to do?
I can't take the risks some of the others are willing to take. Monaca-chan is still counting on me. Paradise still depends on me.
page 9
page 10
page 11
I can't do it. I'm not good enough. I've never been good enough. Father never thought so, Mother never thought so, Monaca-chan never thought so.
Paradise is still the most important thing. Even if I'm letting down everyone here, there are thousands of kids I have to save back home. So it's fine. It's the logical decision. Only an idiot with no sense of responsibility would really believe there was no right answer to the trolley problem. I've mapped out a whole essay in my head in support of it and it's definitely an A+.
definitely
I can't let it be anything less than that.
I don't want to be worthless.
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